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      <title>slava</title>
      <link>https://uslava77.github.io/garden</link>
      <description>Last 10 notes on slava</description>
      <generator>Quartz -- quartz.jzhao.xyz</generator>
      <item>
    <title>Combo-inatorics</title>
    <link>https://uslava77.github.io/garden/Movement/Combo-inatorics</link>
    <guid>https://uslava77.github.io/garden/Movement/Combo-inatorics</guid>
    <description><![CDATA[ Eternal Return Say you have 10 combos, each following the Eternal Return formula. ]]></description>
    <pubDate>Fri, 13 Mar 2026 01:03:59 GMT</pubDate>
  </item><item>
    <title>Creative Context Gap</title>
    <link>https://uslava77.github.io/garden/Movement/Creative-Context-Gap</link>
    <guid>https://uslava77.github.io/garden/Movement/Creative-Context-Gap</guid>
    <description><![CDATA[ Familiarity Full appreciation for an innovation necessitates familiarity with the: base movement history of innovations Example: Knowing what a windmill looks like, we can understand what a variation looks like. ]]></description>
    <pubDate>Fri, 13 Mar 2026 01:03:59 GMT</pubDate>
  </item><item>
    <title>Choreo to Freestyle Continuum</title>
    <link>https://uslava77.github.io/garden/Movement/Choreo-to-Freestyle-Continuum</link>
    <guid>https://uslava77.github.io/garden/Movement/Choreo-to-Freestyle-Continuum</guid>
    <description><![CDATA[ At any of the Move, Combo, Set levels, we have a choice to: A) plan what we will do ahead of time (Choreography) B) make the decisions in the moment (Freestyle) C) some combination of the two We’ll discuss the benefits, disadvantage, and struggles of each approach. ]]></description>
    <pubDate>Wed, 11 Mar 2026 00:42:27 GMT</pubDate>
  </item><item>
    <title>Definitions</title>
    <link>https://uslava77.github.io/garden/Movement/Definitions</link>
    <guid>https://uslava77.github.io/garden/Movement/Definitions</guid>
    <description><![CDATA[ Freedom Inverse of freedom: Lack of choice Lack of ability to choose Sometimes we describe this as ‘being stuck’. ]]></description>
    <pubDate>Wed, 11 Mar 2026 00:42:27 GMT</pubDate>
  </item><item>
    <title>Habits and Goals</title>
    <link>https://uslava77.github.io/garden/Life/Habits-and-Goals</link>
    <guid>https://uslava77.github.io/garden/Life/Habits-and-Goals</guid>
    <description><![CDATA[ Most of my life is on a habit loop. Day-day, week-week, what I do and when I do it follows a pattern. ]]></description>
    <pubDate>Fri, 06 Mar 2026 20:52:33 GMT</pubDate>
  </item><item>
    <title>Value of Time</title>
    <link>https://uslava77.github.io/garden/Life/Value-of-Time</link>
    <guid>https://uslava77.github.io/garden/Life/Value-of-Time</guid>
    <description><![CDATA[ Subjective It is unknown precisely how much time you have but it is known that: it will run out it does not cease to deplete The subjective experience of your time is all you have. ]]></description>
    <pubDate>Fri, 06 Mar 2026 20:52:33 GMT</pubDate>
  </item><item>
    <title>Combo Graph</title>
    <link>https://uslava77.github.io/garden/Movement/Combo-Graph</link>
    <guid>https://uslava77.github.io/garden/Movement/Combo-Graph</guid>
    <description><![CDATA[ Eternal Return “The End IS the Beginning” Eternal Return is a system to structure your arsenal such that: Every combo has the same beginning and end position This allows us to chain any combo with any other combo in our arsenal. ]]></description>
    <pubDate>Sat, 28 Feb 2026 00:51:55 GMT</pubDate>
  </item><item>
    <title>Adjacency Matrix</title>
    <link>https://uslava77.github.io/garden/Math/Adjacency-Matrix</link>
    <guid>https://uslava77.github.io/garden/Math/Adjacency-Matrix</guid>
    <description><![CDATA[ A matrix A such that entry: a_{ij}=\text{number of edges going into j from i} for some graph. ]]></description>
    <pubDate>Thu, 26 Feb 2026 00:11:19 GMT</pubDate>
  </item><item>
    <title>Dance is Continuous</title>
    <link>https://uslava77.github.io/garden/Movement/Dance-is-Continuous</link>
    <guid>https://uslava77.github.io/garden/Movement/Dance-is-Continuous</guid>
    <description><![CDATA[ The Continuity Struggle “The End is Just The Beginning” Every combo leads us into a new position from which we must have a transition into the next one. ]]></description>
    <pubDate>Thu, 26 Feb 2026 00:11:19 GMT</pubDate>
  </item><item>
    <title>Round Qualities</title>
    <link>https://uslava77.github.io/garden/Movement/Round-Qualities</link>
    <guid>https://uslava77.github.io/garden/Movement/Round-Qualities</guid>
    <description><![CDATA[ WIP list: Dynamic Range Speed 3-D space Height Floor space Volume of limbs Length of Round Balance of repetition and variety Levels of breaking (freezes fw tops power) Story-telling Clarity of ideas Physical Difficulty Originality … Stuff from “Think Breaking” Difficulty? Too subjective? . ]]></description>
    <pubDate>Thu, 26 Feb 2026 00:11:19 GMT</pubDate>
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